Thomas G

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      0 comments  ·  General  ·  Admin →
      Thomas G supported this idea  · 
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        2 comments  ·  General  ·  Admin →
        Thomas G supported this idea  · 
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          Thomas G supported this idea  · 
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            32 comments  ·  General  ·  Admin →

            UPDATE:
            We’ve tried but failed.
            Windows Phone still has a lot of limitation. For example Background Agents (process which plays music in background) still have limit of 21/25 Mb per process. This is just not enough for .NET applications which need to handle streams.

            We have tried different things:
            1. We tried to use our standard approach – cache stream in memory – works only for short songs. And this approach fails when user switches between songs very quickly.
            2. Directly send network streams to MediaElement (this is the approach which we used in v1 for Windows). In this case no memory issues, but because network streams have limited life (usually around 5 minutes) – a lot of issues with long tracks and a there are will be issues with pausing / replaying the same stream.
            3. Work with files. Stream network streams to files and at the…

            Thomas G supported this idea  · 
          • 5 votes
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              0 comments  ·  General  ·  Admin →
            • 99 votes
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                5 comments  ·  General  ·  Admin →
                Thomas G commented  · 

                Totally agree with this. I have to use a second app for lyrics, and it's not ideal. This would be a fantastic feature.

              • 98 votes
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                  3 comments  ·  General  ·  Admin →
                  Thomas G supported this idea  · 

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